It took some gymnastics to be able to use a belt-based design to get all the ingredients into the green circuit assembler. The layout is inspired by /u/davemcw's 0.14 green circuit build. The pictured module produces one blue belt of green circuits per minute (2.4k/min). The green circuit module shown above is probably the most important module in the factory as marathon green circuits are quite resource intensive (5 copper + 2 iron vs. I'm on mining productivity 60 atm, and it takes around 15 drills to compress a blue belt. WIthout mining productivity research, it takes 23 drills in this configuration to saturate a blue belt. I use this mining setup (which was originally posted a while ago by BlakeMW) in order to reduce the # of active drills at any given time which helps with UPS. The same holds true for any pieces of iron/copper plate that go into green or red circuits. In my factory, a piece of ore is handled exactly once after it is pushed onto a belt. Skipping the step of loading ore onto trains and unloading ore at a central smeltery (which was my approach for my last factory in 0.14) has the effect of eliminating hundreds of thousands of inserter interactions per minute. I use modular designs (which are pictured in the imgur album) for ore to green circuit, ore to gear, ore to steel and also ore to red circuit. (My system specs are not the best: i5 3320m 2.4ghz laptop, integrated graphics.)Īs such, production of these intermediates takes place at the mine. Imo, the UPS efficiency of a marathon factory lies in the optimization of the ore-to-intermediate production chain of these three key items. vanilla's 2 iron plate), and steel (10 iron plate vs.
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The marathon setting ramps up a number of costs, most notably that of green circuits (5 copper + 2 iron from vanilla's 1.5 copper + 1 iron), gears (4 iron plate vs.